I typed "stretch" into dictionary.com and this is what i came back with:
–verb (used with object)
1.to draw out or extend (oneself, a body, limbs, wings, etc.) to the full length or extent (often fol. by out): to stretch oneself out on the ground.
2.to hold out, reach forth, or extend (one's arm, head, etc.).
3.to extend, spread, or place (something) so as to reach from one point or place to another: to stretch a rope across a road.
4.to draw tight or taut: to stretch the strings of a violin.
5.to lengthen, widen, distend, or enlarge by tension: to stretch a rubber band.
6.to draw out, extend, or enlarge unduly: The jacket was stretched at the elbows.
7.to extend, force, or make serve beyond the normal or proper limits; strain: to stretch the imagination; to stretch the facts; to stretch food to feed extra guests; to stretch money to keep within a budget.
8.to extend or strain (oneself) to the utmost, as by intense exertion; tax.
9.to increase the quantity of (a beverage, food, paint, etc.) by dilution or admixing: They caught the bartender stretching the gin with water.
10.Radio and Television. to prolong or slow down (action or pace) in order not to end too early: to stretch a show; to stretch the action two minutes.
However i personally think "strech" means to push yourself, for example trying to leanr a new language, education stretches each person to different levels for example when you first learn to read and write it pushes you to understand and gain knowledge of the topic in question even if it is the plot of the story.
Friday, 27 March 2009
Digital Divide
"Digital Divide" refers to the gap between those who benefit from digital technology and those who do not http://www.digitaldivide.org/dd/digitaldivide.html it is concerned with, class,society,technology, and money issues in different countries/cultures.
It is said those in developed countries have more disposable income, and presumably, more of an involvment with technology. These are the people that the market caters for; those with no disposable income are ignored Digitaldivide.org. this shows that the digital divide is getting bigger not smaller
The socioeconomic gap,is widened because the lower classes are ignored,because they do not have a disposable income compared to the upper and middle classes who keep up to date with constantly evolving technology have. digitaldivide.org
It is said those in developed countries have more disposable income, and presumably, more of an involvment with technology. These are the people that the market caters for; those with no disposable income are ignored Digitaldivide.org. this shows that the digital divide is getting bigger not smaller
The socioeconomic gap,is widened because the lower classes are ignored,because they do not have a disposable income compared to the upper and middle classes who keep up to date with constantly evolving technology have. digitaldivide.org
Prensky and Wenger
Wenger defines Communities of Practice as "groups of people who share a concern or a passion for something they do and learn how to do it better as they interact regularly. She does however also define them as "formed by people who engage in a process of collective learning in a shared domain of human endeavour: a tribe learning to survive, a band of artists seeking new forms of expression…” (2007)
Prensky says that communication is a key part of education and learning, and it should be encouraged. It could be said say that Prensky's theory of education relates to Communities of Practice, in the way that there would be interaction, team work and group learning.
Prensky also said that using other technology could be used as an educational tool, could this limit levels of group learning, I would think that face to face interaction would work better that contacting each other all the time via technology
Wenger, E. (2007) in Smith, M.K., (2003, 2009) 'Communities of Practice', the encyclopedia of informal education, http://www.infed.org/biblio/communities_of_practice.htm
Prensky says that communication is a key part of education and learning, and it should be encouraged. It could be said say that Prensky's theory of education relates to Communities of Practice, in the way that there would be interaction, team work and group learning.
Prensky also said that using other technology could be used as an educational tool, could this limit levels of group learning, I would think that face to face interaction would work better that contacting each other all the time via technology
Wenger, E. (2007) in Smith, M.K., (2003, 2009) 'Communities of Practice', the encyclopedia of informal education, http://www.infed.org/biblio/communities_of_practice.htm
Websites Used
http://www.marcprensky.com/writing/Prensky%20-%20Digital%20Natives,%20Digital%20Immigrants%20-%20Part1.pdf
www.women.timesonline.co.uk/tol/life_and_style/women/families/article4295414.ece
www.cheeps.com/karlmaton/pdf/bjet.pdf
www.amk.co.uk/article/2005/5/23/digital-immigrant-or-digital-native
www.futurelab.org.uk/resources/publications-reports-articles/web-articles/web-article561
blogs.law.harvard.edu.digitalnatives
www.women.timesonline.co.uk/tol/life_and_style/women/families/article4295414.ece
www.cheeps.com/karlmaton/pdf/bjet.pdf
www.amk.co.uk/article/2005/5/23/digital-immigrant-or-digital-native
www.futurelab.org.uk/resources/publications-reports-articles/web-articles/web-article561
blogs.law.harvard.edu.digitalnatives
Articles Three and Four
Article Three: http://www.marcprensky.com/writing/Prensky%20-%20Digital%20Natives,%20Digital%20Immigrants%20-%20Part1.pdf
M Prensky - On the horizon, 2001 - pre2005.flexiblelearning.net.au
This article written by Marc Prensky is the first part of a two part article on Digital Natives and Digital Immigrants. In this article Prensky talks about how digital natives brains work differently when using a computer and the Internet compared to the brain of a digital immigrant, this could be because of their "accents" and the fact that digital natives have been brought up using the Internet where as digital immigrants have had to learn how to use the Internet, the main argument is that technology has to be brought into the early stages of eduction, to some disagree.
Article Four: http://www.cheeps.com/karlmaton/pdf/bjet.pdf
S Bennett, K Maton, L Kervin - British journal of educational technology, 2008
This article deals with the question of is traditional education ready for digital natives or the "net generation" this article also states that traditional education is unprepared for the sophisication of digital natives computer and Internet skills, could this effect the way they learn because they are used to "googling" instead of the traditional method of reading a text book?
The article also goes onto say that there is a state of "moral panic" due to technology and children using it.
M Prensky - On the horizon, 2001 - pre2005.flexiblelearning.net.au
This article written by Marc Prensky is the first part of a two part article on Digital Natives and Digital Immigrants. In this article Prensky talks about how digital natives brains work differently when using a computer and the Internet compared to the brain of a digital immigrant, this could be because of their "accents" and the fact that digital natives have been brought up using the Internet where as digital immigrants have had to learn how to use the Internet, the main argument is that technology has to be brought into the early stages of eduction, to some disagree.
Article Four: http://www.cheeps.com/karlmaton/pdf/bjet.pdf
S Bennett, K Maton, L Kervin - British journal of educational technology, 2008
This article deals with the question of is traditional education ready for digital natives or the "net generation" this article also states that traditional education is unprepared for the sophisication of digital natives computer and Internet skills, could this effect the way they learn because they are used to "googling" instead of the traditional method of reading a text book?
The article also goes onto say that there is a state of "moral panic" due to technology and children using it.
Articles One & Two
Article One: In this article there is a fair bit i disagree with, however there is alot to back up the ideas and points being made. Some of the points made i think could have been given in more detail to give the reader a better understanding and could do with more exploring, such as "digital exclusion" which means children could be at risk from social exclusion. I do think some of the statements made with the journal are quite judgemental, and if you do understand the topic being talked about. This relates to the never ending debate of Online communities vs real life communities...which one is better? Livingstone, S and Helsper, E (2007) "Gradations in Digital Inclusion: Children, Young People and the Digital Divide". New Media and Society. Volume 9: Issue 4.
Article Two:Van Eck, R (2006) “Digital Game Based Learning: It’s not just the Digital Natives who are restless”. Educause. 41 http://www.seriousgamesystems.com/Digital%20Game-Based%20Learning%20Its%20Not%20Just%20the%20Digital%20Natives%20Who%20Are%20Restless.pdf
This article looks into the differences between video games to entertain and video games for education and the increasing popularity of these DGBL's. I agree with some of the points the article makes such as video games are "fun to play but are hit-or-miss when it comes to educational goals and outcomes. The answer is not to privilege one arena over the other but to find the synergy between pedagogy and engagement in DGBL" this shows there has to be some balance between the entertainment and the educational aspects of DGBL's. It goes on the explore other aspects of video games such has how video games in schools will fit into lesson plans and the curriculum.
Article Two:Van Eck, R (2006) “Digital Game Based Learning: It’s not just the Digital Natives who are restless”. Educause. 41 http://www.seriousgamesystems.com/Digital%20Game-Based%20Learning%20Its%20Not%20Just%20the%20Digital%20Natives%20Who%20Are%20Restless.pdf
This article looks into the differences between video games to entertain and video games for education and the increasing popularity of these DGBL's. I agree with some of the points the article makes such as video games are "fun to play but are hit-or-miss when it comes to educational goals and outcomes. The answer is not to privilege one arena over the other but to find the synergy between pedagogy and engagement in DGBL" this shows there has to be some balance between the entertainment and the educational aspects of DGBL's. It goes on the explore other aspects of video games such has how video games in schools will fit into lesson plans and the curriculum.
Tuesday, 17 March 2009
Week 8- Website 5
This website has both a blog, and a wiki aswell as a website.
Again this website allows users to post comments on each blog post, the wiki doesn't seem to be up and running, i am unsure as to why.
However the blog is regularly used the last post was the 13th of march 2009, this shows the website is regularly up dated and checked.
The website is user friendly and easy to understand, however you can tell that the website is aimed at digital natives because of the terms use.
The website has links to other sites such as Twitter, Facebook and MySpace.
The website also allows you to search within the articles for subject of your choice.
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